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33 lines
811 B
C#
33 lines
811 B
C#
using HotScripts.GameScripts.FGui;
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using HotScripts.GameScripts.Luban;
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using Plugins.JNGame.System;
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using SHFrame;
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using EventDispatcher = Plugins.JNGame.Util.EventDispatcher;
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namespace HotScripts.GameScripts
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{
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public class App
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{
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//Launcher 事件
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public static SHFrame.EventDispatcher EventLauncher => EventUtil.Dispatcher;
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//App 事件
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public static EventDispatcher Event = new EventDispatcher();
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//Luban 配置
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public static LubanManager Luban = new LubanManager();
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//UI
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public static FGuiManager UI = new FGuiManager();
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public static SystemBase[] AllSystem()
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{
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return new SystemBase[]
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{
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Luban,
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UI,
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};
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}
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}
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} |