PC-20230316NUNE\Administrator 8ad2313502 提交
2024-01-17 00:05:44 +08:00

233 lines
6.8 KiB
TypeScript

import { v3 } from "cc";
import { JNLayerAnim, JNLayerAnimInfo, JNLayerInfo } from "../../../extensions/ngame/assets/ngame/ui/JNLayer";
export enum GLayer{
View = "View",
Popup = "Popup",
Tips = "Tips",
}
export enum GUI{
/** 系统UI */
Login = "Login", //登录页面
Loading = "Loading", //加载页面
Tips = "Tips", //提示
SelectionBox = "SelectionBox", //选择提示页面 (用于玩家确定该操作)
Debugger = "Debugger", //Debugger
/** 新手引导 */
NoviceNamingView = "NoviceNamingView", //新手引导页面 - 取名
NoviceSelectPetView = "NoviceSelectPetView", //新手引导页面 - 选择宠物
/** 主页页面 */
MainChat = "MainChat", //主页聊天页面
IntoBattleView = "IntoBattleView", //上阵页面
MainOnHookView = "MainOnHookView", //挂机弹窗
MapSelectView = "MapSelectView", //地图选择页面
/** 副本 */
DungeonView = "DungeonView", //副本页面
/**宠物 */
PetUpStarView = "PetUpStarView", //宠物升星页面
PetRadioView = "PetRadioView", //宠物单选页面
PetEquipForgingPopupView = "PetEquipForgingPopupView", //弹出锻造宠物装备页面
PetEquipView = "PetEquipView", //宠物装备页面
/**游戏模式页面 */
PVPModeMatchView = "PVPModeMatchView", //PVP模式匹配页面
CampGuardianView = "CampGuardianView", //阵营守护战斗页面
OnHookRinkingView = "OnHookRinkingView", //OnHook 排行榜页面
Home = "Home", //主页面
Main = "Main", //主页面2
ServerMain = "ServerMain", //服务器主页
}
//常用动画
const BackOutScale:JNLayerAnimInfo = {
front:JNLayerAnim.BackOutOpen,
back:JNLayerAnim.BackInClose
}
//系统UI
const UISystemConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.Tips]:{
layer:GLayer.Tips,
uri: "prefab/ui/系统页面/提示/TipsView",
anims:{
front:JNLayerAnim.Enlarge,
back:JNLayerAnim.Smaller,
frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)},
backInfo:{key:"position",start:v3(0,0,0),end:v3(720,0,0)}
}
},
[GUI.Debugger]:{
layer:GLayer.Popup,
uri: "prefab/ui/Debugger/Debugger",
anims:BackOutScale
},
[GUI.SelectionBox]:{
layer:GLayer.Tips,
uri: "prefab/ui/系统页面/选择提示/SelectionBox",
anims:BackOutScale,
},
[GUI.Login]:{
layer:GLayer.Popup,
uri: "prefab/ui/系统页面/LoginView",
anims:BackOutScale
},
[GUI.Loading]:{
layer:GLayer.View,
uri: "prefab/ui/加载页面/LoadingView",
anims:{
back:JNLayerAnim.Smaller,
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
}
//主页UI
const UIMainConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.MainChat]:{
layer:GLayer.Popup,
uri: "prefab/ui/主页/聊天/MainChatView",
anims:{
front:JNLayerAnim.Enlarge,
back:JNLayerAnim.Smaller,
frontInfo:{key:"position",start:v3(0,-1280,0),end:v3(0,0,0)},
backInfo:{key:"position",start:v3(0,0,0),end:v3(0,-1280,0)}
}
},
[GUI.IntoBattleView]:{
layer:GLayer.Popup,
uri: "prefab/ui/阵法/阵法选择页面",
anims:BackOutScale,
},
[GUI.MainOnHookView]:{
layer:GLayer.Popup,
uri: "prefab/ui/主页/挂机/主页挂机页面",
anims:BackOutScale,
},
[GUI.MapSelectView]:{
layer:GLayer.Popup,
uri: "prefab/ui/地图/地图选择页面",
anims:BackOutScale,
},
}
//宠物页面
const UIPetConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.PetUpStarView]:{
layer:GLayer.Popup,
uri: "prefab/ui/宠物/宠物升星页面",
anims:BackOutScale,
},
[GUI.PetRadioView]:{
layer:GLayer.Popup,
uri: "prefab/ui/宠物/宠物单选页面",
anims:BackOutScale,
},
[GUI.PetEquipForgingPopupView]:{
layer:GLayer.Popup,
uri: "prefab/ui/宠物装备/弹出锻造装备页面",
anims:BackOutScale,
},
[GUI.PetEquipView]:{
layer:GLayer.Popup,
uri: "prefab/ui/宠物装备/宠物装备背包页面",
anims:BackOutScale,
},
}
//新手引导页面
const UINoviceConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.NoviceNamingView]:{
layer:GLayer.Popup,
uri: "prefab/ui/新手引导页面/NoviceNamingView",
anims:BackOutScale
},
[GUI.NoviceSelectPetView]:{
layer:GLayer.Popup,
uri: "prefab/ui/新手引导页面/NoviceSelectPetView",
anims:BackOutScale
},
}
//副本页面
const UIDungeonConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.DungeonView]:{
layer:GLayer.Popup,
uri: "prefab/ui/副本页面/副本页面",
anims:BackOutScale
}
}
//游戏模式页面
const UIGModeConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.PVPModeMatchView]:{
layer:GLayer.Popup,
uri: "prefab/ui/模式/PVP/PVP匹配页面",
anims:BackOutScale
},
[GUI.CampGuardianView]:{
layer:GLayer.Popup,
uri: "prefab/ui/模式/CampGuardian/阵营守护战斗页面",
anims:BackOutScale
},
[GUI.OnHookRinkingView]:{
layer:GLayer.Popup,
uri: "prefab/ui/模式/OnHook/OnHook排行榜",
anims:BackOutScale
},
}
export const UIConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.Home]:{
layer:GLayer.View,
uri: "prefab/ui/主页/HomeView",
anims:{
front:JNLayerAnim.Enlarge,
back:JNLayerAnim.Smaller,
frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)},
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
[GUI.Main]:{
layer:GLayer.View,
uri: "prefab/ui/主页/MainView",
anims:{
front:JNLayerAnim.Enlarge,
back:JNLayerAnim.Smaller,
frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)},
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
[GUI.ServerMain]:{
layer:GLayer.View,
uri: "prefab/ui/主页/ServerMainView",
anims:{
front:JNLayerAnim.Enlarge,
back:JNLayerAnim.Smaller,
frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)},
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
...UISystemConfig, //系统页面
...UINoviceConfig, //新手引导页面
...UIMainConfig, //主页面
...UIPetConfig, //宠物页面
...UIDungeonConfig, //副本页面
...UIGModeConfig, //游戏模式页面
}