mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
86 lines
1.8 KiB
Protocol Buffer
86 lines
1.8 KiB
Protocol Buffer
syntax = "proto3";
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option java_package = "cn.jisol.ngame.proto";
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// ---------------------- 状态 --------------------------
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//连接客户端
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message JNClientConnect{
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string clientId = 1; //客户端Id
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}
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//断开客户端
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message JNClientDisconnect{
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string clientId = 1; //客户端Id
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}
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// ---------------------- 帧同步 --------------------------
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//帧同步输入
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message JNFrameInput{
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int32 nId = 1; //输入的Id
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optional bytes input = 2; //输入内容
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int32 clientId = 3; //输入所属的客户端Id
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}
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//帧输入列表
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message JNFrameInputs {
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repeated JNFrameInput inputs = 1; //输入列表
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}
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//帧同步消息
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message JNFrameInfo {
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int32 index = 1; //帧数
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repeated JNFrameInput messages = 2; //消息bytes
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}
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//帧同步集合
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message JNFrameInfos{
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repeated JNFrameInfo frames = 1; //帧数集
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}
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//帧同步输入
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message JNInput {
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optional string message = 1;
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}
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// ---------------------- 状态同步 --------------------------
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// 状态数据
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message JNStateData{
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optional bytes data = 2; //数据
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}
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// 全量状态
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message JNStateAllData{
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int32 NetID = 1; //同步Id
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map<int64 ,JNStateData> messages = 2; //状态bytes
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}
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// 更新状态
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message JNStateItemData{
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int32 NetID = 1; //同步Id
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map<int64 ,JNStateData> messages = 2; //状态bytes
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}
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// --------------------- 状态Tile同步 -----------------------
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// 状态Tile输入
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message JNStateTileInputs{
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int32 tId = 1; //区块Id
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JNFrameInputs message = 2; //inputs
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}
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// Tile更新状态
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message JNStateTileItemData{
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int32 tId = 1; //区块Id
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JNStateItemData data = 2;
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}
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// Tile更新全量状态
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message JNStateTileAllData{
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int32 tId = 1; //区块Id
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JNStateAllData data = 2;
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}
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//Tile服务器区块信息
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message JNAddTileServer{
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int32 tile = 1; //TileId
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string ip = 2; //IP
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int32 port = 3; //端口
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}
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