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16 lines
282 B
C#
16 lines
282 B
C#
using Entitas;
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namespace JNGame.Runtime.Sync
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{
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public abstract class JNBaseSystem : ISystem
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{
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public JNSyncService Sync;
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public T GetSystem<T>() where T : JNBaseSystem
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{
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return Sync.GetSystem<T>();
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}
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}
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} |