DESKTOP-5RP3AKU\Jisol 0d600a2786 提交
2024-10-17 03:20:22 +08:00

43 lines
931 B
C#

using Cysharp.Threading.Tasks;
using JNGame.Runtime.System;
using JNGame.Runtime.Util;
namespace JNGame.Runtime
{
public class JNetGame : SingletonScene<JNetGame>
{
private SystemBase[] _systems;
public async UniTask Init(SystemBase[] systems)
{
_systems = systems;
foreach (var system in _systems)
{
if (system is not null)
{
await system.OnInit();
}
}
}
public void Close()
{
if (_systems is not null)
{
foreach (var system in _systems)
{
system?.OnClose();
}
}
}
private void OnApplicationQuit()
{
Close();
}
protected override void OnDispose()
{
Close();
}
}
}