mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
51 lines
1.1 KiB
TypeScript
51 lines
1.1 KiB
TypeScript
import { _decorator, Component, Label, Node } from 'cc';
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import { app, JNGLayerBase } from '../../App';
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import { Toggle } from 'cc';
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import { JNSyncAction } from '../../../../extensions/ngame/assets/ngame/sync/JNSyncAction';
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import { director } from 'cc';
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import { WorldCanvas } from '../../WorldCanvas';
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const { ccclass, property } = _decorator;
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@ccclass('HomeView')
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export class HomeView extends JNGLayerBase {
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@property(Label)
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frameText:Label;
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update(){
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this.frameText.string = `当前帧数: ${app.sync.frame}`;
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}
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//设置移动
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setRoleMove(data:Toggle){
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console.log("移动",data.isChecked);
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}
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//设置攻击
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setRoleAttack(data){
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console.log("攻击",data.isChecked);
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}
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//重置
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onClickReset(){
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app.sync.onReset();
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}
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//重置服务器帧
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onClickResetServer(){
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app.socket.Send(JNSyncAction.NSyncFrameReset);
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}
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//前往PVP
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onClickGoPVP(){
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director.getScene().getComponentInChildren(WorldCanvas).index = 0;
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}
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//前往无尽
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onClickGoOnHook(){
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director.getScene().getComponentInChildren(WorldCanvas).index = 1;
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}
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}
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