PC-20230316NUNE\Administrator 0b9cf0ea9b update
2023-11-07 18:56:52 +08:00

37 lines
883 B
TypeScript

import { _decorator, Component, director, instantiate, Node, Prefab } from 'cc';
import { app } from './App';
import { JNGame } from '../../extensions/ngame/assets/ngame/JNGame';
import { JNSyncAction } from '../../extensions/ngame/assets/ngame/sync/JNSyncAction';
const { ccclass, property } = _decorator;
@ccclass('Main')
export class Main extends Component {
@property(Prefab)
UIPrefab: Prefab = null;
@property(Prefab)
WorldPrefab: Prefab = null;
async onLoad(){
// 创建UI
director.getScene().addChild(instantiate(this.UIPrefab));
//加载 APP
await JNGame.Init(app,[
{path:"proto/GDemo"}
]);
// //发生帧同步开始
// app.socket.Send(JNSyncAction.NSyncFrameStart);
// // 创建世界
// director.getScene().addChild(instantiate(this.WorldPrefab));
}
}