mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
35 lines
1.2 KiB
Go
35 lines
1.2 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import "errors"
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type TestTestMapper struct {
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Id int32
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AudioType int32
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V2 *vec2
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}
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const TypeId_TestTestMapper = 149110895
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func (*TestTestMapper) GetTypeId() int32 {
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return 149110895
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}
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func NewTestTestMapper(_buf map[string]interface{}) (_v *TestTestMapper, err error) {
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_v = &TestTestMapper{}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["audio_type"].(float64); !_ok_ { err = errors.New("audio_type error"); return }; _v.AudioType = int32(_tempNum_) }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["v2"].(map[string]interface{}); !_ok_ { err = errors.New("v2 error"); return }; if _v.V2, err = Newvec2(_x_); err != nil { return } }
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return
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}
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