mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
46 lines
1.2 KiB
Go
46 lines
1.2 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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type TestTbTestIndex struct {
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_dataMap map[int32]*TestTestIndex
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_dataList []*TestTestIndex
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}
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func NewTestTbTestIndex(_buf []map[string]interface{}) (*TestTbTestIndex, error) {
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_dataList := make([]*TestTestIndex, 0, len(_buf))
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dataMap := make(map[int32]*TestTestIndex)
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for _, _ele_ := range _buf {
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if _v, err2 := NewTestTestIndex(_ele_); err2 != nil {
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return nil, err2
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} else {
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_dataList = append(_dataList, _v)
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dataMap[_v.Id] = _v
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}
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}
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return &TestTbTestIndex{_dataList:_dataList, _dataMap:dataMap}, nil
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}
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func (table *TestTbTestIndex) GetDataMap() map[int32]*TestTestIndex {
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return table._dataMap
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}
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func (table *TestTbTestIndex) GetDataList() []*TestTestIndex {
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return table._dataList
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}
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func (table *TestTbTestIndex) Get(key int32) *TestTestIndex {
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return table._dataMap[key]
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}
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