JisolGame/JNFrame2/Logs/AssetImportWorker0-prev.log
DESKTOP-5RP3AKU\Jisol 81c2bc83ff 临时提交
2024-12-03 19:54:47 +08:00

1116 lines
62 KiB
Plaintext

Using pre-set license
Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
56747
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [36096] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [36096] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Initialize engine version: 2022.3.52f1 (1120fcb54228)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
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Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56424
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Registering precompiled unity dll's ...
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Android Extension - Scanning For ADB Devices 451 ms
Mono: successfully reloaded assembly
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AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.033 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 14.97 ms, found 3 plugins.
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 14.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5658 Unused Serialized files (Serialized files now loaded: 0)
Unloading 70 unused Assets / (201.8 KB). Loaded Objects now: 6177.
Memory consumption went from 198.4 MB to 198.2 MB.
Total: 17.997200 ms (FindLiveObjects: 0.514300 ms CreateObjectMapping: 0.153500 ms MarkObjects: 17.067000 ms DeleteObjects: 0.260800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 351113.606828 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/2 dialog control/Example2.cs
artifactKey: Guid(6039b831965f5c649b7be5a9be67cd79) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/2 dialog control/Example2.cs using Guid(6039b831965f5c649b7be5a9be67cd79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '1841f7ef87ed1daf159ace9cef03ede2') in 0.002421 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000031 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/3 custom obj/DragonSlayer.cs
artifactKey: Guid(d9f35902a63beb348b2b45da4a0ade6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/3 custom obj/DragonSlayer.cs using Guid(d9f35902a63beb348b2b45da4a0ade6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 5.932908 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/3 custom obj/SlayerAction.cs
artifactKey: Guid(8628a9cb1310a2545a9efdc90d95784c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/3 custom obj/SlayerAction.cs using Guid(8628a9cb1310a2545a9efdc90d95784c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'd806d96f60c891a45af1d57836283313') in 0.000531 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 14.412143 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/3 custom obj/config03.txt
artifactKey: Guid(9d858a2b55c10ea46ae90cf2bec60003) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-> (artifact id: '5c93f804b99f03f53c1ccd63a60b6804') in 0.007580 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 28.201190 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/4 magic queue/egg.png
artifactKey: Guid(1e963a68523aacd40b10f105dd602c85) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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========================================================================
Received Import Request.
Time since last request: 0.000029 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/4 magic queue/ufo.png
artifactKey: Guid(c177394edd2d09941bf8d0925bb3efe7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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========================================================================
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 12.64 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6198.
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========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 16.78 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6213.
Memory consumption went from 200.0 MB to 199.8 MB.
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Prepare: number of updated asset objects reloaded= 0
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: cff8dec07e61cf430e75aa09834ed65c -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 16.27 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: cff8dec07e61cf430e75aa09834ed65c -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
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Time since last request: 84.901358 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/ChangeColor.cs
artifactKey: Guid(f0fa58ba969d18d40b33910ebdeee917) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/ChangeColor.cs using Guid(f0fa58ba969d18d40b33910ebdeee917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'f010435c49c3c47ac44c24770963d0ee') in 0.001759 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 13.821855 seconds.
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs
artifactKey: Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 16.54 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 20.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6243.
Memory consumption went from 199.8 MB to 199.6 MB.
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.585 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 20.35 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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ExecutionOrderSort2 (0ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 21.73 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6258.
Memory consumption went from 200.0 MB to 199.8 MB.
Total: 13.711800 ms (FindLiveObjects: 0.348400 ms CreateObjectMapping: 0.178700 ms MarkObjects: 13.034700 ms DeleteObjects: 0.148900 ms)
Prepare: number of updated asset objects reloaded= 0
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.594 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 20.22 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1911ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 20.72 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6273.
Memory consumption went from 200.0 MB to 199.9 MB.
Total: 15.351100 ms (FindLiveObjects: 0.560200 ms CreateObjectMapping: 0.172800 ms MarkObjects: 14.459900 ms DeleteObjects: 0.156500 ms)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.744 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 15.13 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2047ms
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 18.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6288.
Memory consumption went from 200.1 MB to 199.9 MB.
Total: 14.278000 ms (FindLiveObjects: 0.339900 ms CreateObjectMapping: 0.189000 ms MarkObjects: 13.605000 ms DeleteObjects: 0.142800 ms)
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 12.77 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.623 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 20.31 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.640 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 15.76 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5642 Unused Serialized files (Serialized files now loaded: 0)
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace