DESKTOP-5RP3AKU\Jisol e77dd9e841 提交
2024-11-24 19:33:12 +08:00

39 lines
897 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace Samples.AppGame
{
public class Main : MonoBehaviour
{
public void SetClientEnv()
{
App.Env = AppEnv.Client;
SceneManager.LoadScene("JNFrame");
}
public void SetServerEnv()
{
App.Env = AppEnv.Server;
SceneManager.LoadScene("JNFrame");
}
public void SetServerClientEnv()
{
App.Env = AppEnv.ServerClient;
SceneManager.LoadScene("JNFrame");
}
public void SetSlaveServerEnv()
{
App.Env = AppEnv.SlaveServer;
SceneManager.LoadScene("JNFrame");
}
public void SetSlaveServerClientEnv()
{
App.Env = AppEnv.SlaveServerClient;
SceneManager.LoadScene("JNFrame");
}
}
}