mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
56 lines
1.1 KiB
C#
56 lines
1.1 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace GameConfig
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{
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public partial struct vector4
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{
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public vector4(ByteBuf _buf)
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{
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X = _buf.ReadFloat();
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Y = _buf.ReadFloat();
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Z = _buf.ReadFloat();
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W = _buf.ReadFloat();
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}
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public static vector4 Deserializevector4(ByteBuf _buf)
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{
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return new vector4(_buf);
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}
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public readonly float X;
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public readonly float Y;
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public readonly float Z;
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public readonly float W;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "x:" + X + ","
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+ "y:" + Y + ","
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+ "z:" + Z + ","
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+ "w:" + W + ","
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+ "}";
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}
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}
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}
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