using System; using Newtonsoft.Json; namespace JNGame.Runtime.Util { public static class JsonUtil { public static string ToJson(object obj){ return JsonConvert.SerializeObject(obj); } public static T ToObject(string txt){ return JsonConvert.DeserializeObject(txt); } public static object ToObject(string txt,Type type){ return JsonConvert.DeserializeObject(txt,type); } } }