Using pre-set license Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath D:/Jisol/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker2.log -srvPort 51807 Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2 D:/Jisol/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8844] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 43178978 [EditorId] 43178978 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [8844] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 43178978 [EditorId] 43178978 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. Refreshing native plugins compatible for Editor in 64.86 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89) [Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 5996 MB Driver: 31.0.15.5176 Initialize mono Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed' Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56188 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.015328 seconds. - Loaded All Assemblies, in 0.391 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 388 ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.651 seconds Domain Reload Profiling: 1034ms BeginReloadAssembly (133ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (76ms) LoadAllAssembliesAndSetupDomain (135ms) LoadAssemblies (125ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (132ms) TypeCache.Refresh (131ms) TypeCache.ScanAssembly (118ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (651ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (610ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (483ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (83ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.836 seconds Refreshing native plugins compatible for Editor in 33.21 ms, found 3 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.635 seconds Domain Reload Profiling: 1459ms BeginReloadAssembly (150ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (16ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (581ms) LoadAssemblies (441ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (238ms) TypeCache.Refresh (208ms) TypeCache.ScanAssembly (190ms) ScanForSourceGeneratedMonoScriptInfo (22ms) ResolveRequiredComponents (7ms) FinalizeReload (636ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (500ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (29ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (75ms) ProcessInitializeOnLoadAttributes (355ms) ProcessInitializeOnLoadMethodAttributes (21ms) AfterProcessingInitializeOnLoad (18ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 28.98 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7041 Unused Serialized files (Serialized files now loaded: 0) Unloading 139 unused Assets / (165.9 KB). Loaded Objects now: 7460. Memory consumption went from 228.7 MB to 228.6 MB. Total: 3.023800 ms (FindLiveObjects: 0.353100 ms CreateObjectMapping: 0.297900 ms MarkObjects: 2.208300 ms DeleteObjects: 0.163800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->