import { _decorator, Component, Node } from 'cc'; import JNLayerBase from '../../../../extensions/ngame/assets/ngame/ui/base/JNLayerBase'; import { Sprite } from 'cc'; import { PetEquip } from '../../consts/API'; import { resources } from 'cc'; import { SpriteFrame } from 'cc'; import TbResource, { IconTypeEnum } from '../../tools/TbResource'; import { TB } from '../../config/data/schema'; import { app, TD } from '../../App'; import { TablePetEquipIcon } from '../Consts/PetEquip/table/TablePetEquipIcon'; import PetEquipData from '../../data/PetEquipData'; import { PetEquipIcon } from '../Consts/PetEquip/icon/PetEquipIcon'; const { ccclass, property } = _decorator; //弹出锻造装备页面 @ccclass('PetEquipForgingPopupView') export class PetEquipForgingPopupView extends JNLayerBase { //装备展示 @property(PetEquipIcon) icon:PetEquipIcon; info:PetEquip; onJNLoad(info:PetEquip){ super.onJNLoad(info); this.info = info; this.onUpdateView(); } onUpdateView(){ this.icon.set(this.info); } //点击穿戴装备 async onClickWear(){ await PetEquipData.getIns().wear(this.info); app.layer.CloseNode(this.node); } }