using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Google.Protobuf;
using JNGame.Util.Types;
using Newtonsoft.Json;
namespace JNGame.Sync.System.View
{
///
/// Json的输入类
///
public class JNInputJson : JNInputBase
{
public byte[] Encoder()
{
return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(this));
}
public virtual object Decoder(byte[] bytes)
{
return JsonConvert.DeserializeObject(Encoding.UTF8.GetString(bytes),this.GetType());
}
}
public interface JNInputBase
{
///
/// 编码
///
///
public byte[] Encoder();
///
/// 解码
///
public object Decoder(byte[] bytes);
}
public abstract class JNInputSystem : SLogicSystem
{
protected abstract KeyValue TClass { get; }
protected Dictionary TNewClass = new ();
protected readonly Dictionary UIInputs = new ();
protected readonly Dictionary> SInputs = new ();
protected Dictionary> frame = new();
///
/// 移入数据
///
public void Enqueue(JNFrameInput input)
{
if (!frame.ContainsKey(input.NId))
{
frame[input.NId] = new List();
}
frame[input.NId].Add(input);
}
protected JNInputSystem()
{
OnInit();
OnApply();
}
protected virtual void OnInit(){}
///
/// 应用
///
protected virtual void OnApply()
{
TNewClass.Clear();
foreach (var key in TClass.Keys)
{
TNewClass.Add(key,Activator.CreateInstance(key) as JNInputBase);
}
}
public override void OnSyncUpdate(int dt)
{
base.OnSyncUpdate(dt);
UpdateSInputs();
}
///
/// 获取同步输入(逻辑中获取 不可修改)
///
///
///
public JNInputBase SInput(int clientId) where T : JNInputBase, new()
{
var key = TClass.Key2Value(typeof(T));
if (SInputs.TryGetValue(key, out var inputs))
{
inputs.TryGetValue(clientId,out var input);
return input;
}
return null;
}
public Dictionary SInput() where T : JNInputBase, new()
{
var key = TClass.Key2Value(typeof(T));
if (SInputs.TryGetValue(key, out var inputs))
{
return inputs;
}
return new();
}
public JNInputBase SInputOne() where T : JNInputBase, new()
{
var key = TClass.Key2Value(typeof(T));
if (SInputs.TryGetValue(key, out var inputs))
{
if (inputs.Count > 0)
{
return inputs.Values.First();
}
return null;
}
return null;
}
///
/// 获取输入 (禁止在逻辑中获取 只允许在UI层调用)
///
///
///
public T Input() where T : JNInputBase,new()
{
lock (UIInputs)
{
if (!(UIInputs.TryGetValue(TClass.Key2Value(typeof(T)),out var input)))
{
UIInputs[TClass.Key2Value(typeof(T))] = input = new T();
}
return (T)input;
}
}
///
/// 移出输入
///
///
public JNFrameInputs Dequeue()
{
lock (UIInputs)
{
JNFrameInputs inputs = new JNFrameInputs();
foreach (var key in UIInputs.Keys)
{
var input = new JNFrameInput();
var info = UIInputs[key];
input.NId = key;
input.Input = ByteString.CopyFrom(info.Encoder());
inputs.Inputs.Add(input);
}
UIInputs.Clear();
return inputs;
}
}
///
/// 移入输入
///
public void UpdateSInputs()
{
SInputs.Clear();
//解析输入
foreach (var kInput in frame)
{
foreach (var input in kInput.Value)
{
var tClass = TClass.Value2Key(input.NId);
if (!(SInputs.TryGetValue(input.NId,out var inputs)))
{
SInputs.Add(input.NId, inputs = new Dictionary());
}
inputs[input.ClientId] = TNewClass[tClass].Decoder(input.Input.ToByteArray()) as JNInputBase;
}
kInput.Value.Clear();
}
}
}
}