//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TbGEntity
{
///
/// 奖励信息
///
public sealed partial class TReward : Luban.BeanBase
{
public TReward(ByteBuf _buf)
{
Type = (TbGEnum.TReward)_buf.ReadInt();
Id = _buf.ReadInt();
Value = _buf.ReadInt();
}
public static TReward DeserializeTReward(ByteBuf _buf)
{
return new TbGEntity.TReward(_buf);
}
///
/// 奖励类型
///
public readonly TbGEnum.TReward Type;
///
/// 奖励Id
///
public readonly int Id;
///
/// 奖励数量
///
public readonly int Value;
public const int __ID__ = 103029105;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "type:" + Type + ","
+ "id:" + Id + ","
+ "value:" + Value + ","
+ "}";
}
}
}