//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TbGEntity
{
///
/// 资源信息
///
public sealed partial class TResource : Luban.BeanBase
{
public TResource(ByteBuf _buf)
{
Id = _buf.ReadInt();
Value = _buf.ReadInt();
}
public static TResource DeserializeTResource(ByteBuf _buf)
{
return new TbGEntity.TResource(_buf);
}
///
/// 资源Id
///
public readonly int Id;
///
/// 资源数量
///
public readonly int Value;
public const int __ID__ = 125240784;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "value:" + Value + ","
+ "}";
}
}
}