//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
namespace GameConfig.TbGEntity
{
///
/// 普通副本信息
///
public sealed partial class TDungeon : Luban.BeanBase
{
public TDungeon(ByteBuf _buf)
{
Level = _buf.ReadInt();
Boss = _buf.ReadInt();
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Attributes = new TbGEntity.TAttributeValue[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { TbGEntity.TAttributeValue __e0;__e0 = TbGEntity.TAttributeValue.DeserializeTAttributeValue(_buf); Attributes[__index0] = __e0;}}
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Rewards = new TbGEntity.TReward[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { TbGEntity.TReward __e0;__e0 = TbGEntity.TReward.DeserializeTReward(_buf); Rewards[__index0] = __e0;}}
}
public static TDungeon DeserializeTDungeon(ByteBuf _buf)
{
return new TbGEntity.TDungeon(_buf);
}
///
/// 副本关卡
///
public readonly int Level;
///
/// BOSS ID
///
public readonly int Boss;
///
/// BOSS 属性
///
public readonly TbGEntity.TAttributeValue[] Attributes;
///
/// 关卡奖励
///
public readonly TbGEntity.TReward[] Rewards;
public const int __ID__ = -191293256;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
foreach (var _e in Attributes) { _e?.ResolveRef(tables); }
foreach (var _e in Rewards) { _e?.ResolveRef(tables); }
}
public override string ToString()
{
return "{ "
+ "level:" + Level + ","
+ "boss:" + Boss + ","
+ "attributes:" + Luban.StringUtil.CollectionToString(Attributes) + ","
+ "rewards:" + Luban.StringUtil.CollectionToString(Rewards) + ","
+ "}";
}
}
}