//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import "errors" type AiKeyData struct { } const TypeId_AiKeyData = 1022478019 func (*AiKeyData) GetTypeId() int32 { return 1022478019 } func NewAiKeyData(_buf map[string]interface{}) (interface{}, error) { var id string var _ok_ bool if id, _ok_ = _buf["$type"].(string) ; !_ok_ { return nil, errors.New("type id missing") } switch id { case "FloatKeyData": _v, err := NewAiFloatKeyData(_buf); if err != nil { return nil, errors.New("aifloatkeydata") } else { return _v, nil } case "IntKeyData": _v, err := NewAiIntKeyData(_buf); if err != nil { return nil, errors.New("aiintkeydata") } else { return _v, nil } case "StringKeyData": _v, err := NewAiStringKeyData(_buf); if err != nil { return nil, errors.New("aistringkeydata") } else { return _v, nil } case "BlackboardKeyData": _v, err := NewAiBlackboardKeyData(_buf); if err != nil { return nil, errors.New("aiblackboardkeydata") } else { return _v, nil } default: return nil, errors.New("unknown type id") } }