Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\2021.3.33f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker2 -projectPath D:/myproject/JisolGame/JNFrame -logFile Logs/AssetImportWorker2.log -srvPort 61395 Successfully changed project path to: D:/myproject/JisolGame/JNFrame D:/myproject/JisolGame/JNFrame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [26492] Host "[IP] 192.168.0.116 [Port] 0 [Flags] 2 [Guid] 1275659174 [EditorId] 1275659174 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [26492] Host "[IP] 192.168.0.116 [Port] 0 [Flags] 2 [Guid] 1275659174 [EditorId] 1275659174 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... AS: AutoStreaming module initializing. [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Refreshing native plugins compatible for Editor in 111.06 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.33f1c1 (682b9db7927c) [Subsystems] Discovering subsystems at path D:/Unity/2021.3.33f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA VRAM: 5980 MB Driver: 31.0.15.3623 Initialize mono Mono path[0] = 'D:/Unity/2021.3.33f1c1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56680 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004761 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2266 ms Refreshing native plugins compatible for Editor in 107.48 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 3.600 seconds Domain Reload Profiling: ReloadAssembly (3600ms) BeginReloadAssembly (88ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (2923ms) LoadAssemblies (85ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (230ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (22ms) SetupLoadedEditorAssemblies (2630ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2393ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (108ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (86ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.015610 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 1.693 seconds Domain Reload Profiling: ReloadAssembly (1694ms) BeginReloadAssembly (127ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (18ms) EndReloadAssembly (1463ms) LoadAssemblies (113ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (372ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (50ms) SetupLoadedEditorAssemblies (912ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (85ms) ProcessInitializeOnLoadAttributes (774ms) ProcessInitializeOnLoadMethodAttributes (23ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5896 Unused Serialized files (Serialized files now loaded: 0) Unloading 39 unused Assets / (47.2 KB). Loaded Objects now: 6364. Memory consumption went from 212.3 MB to 212.3 MB. Total: 3.283600 ms (FindLiveObjects: 0.389600 ms CreateObjectMapping: 0.269700 ms MarkObjects: 2.541600 ms DeleteObjects: 0.081600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 86726.602110 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Example16_RVO 2D/RVO 2D.unity artifactKey: Guid(05f4cef9e16814ff3908457d37cdcb33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Example16_RVO 2D/RVO 2D.unity using Guid(05f4cef9e16814ff3908457d37cdcb33) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cd2761d31c496bee54b5bdb249579624') in 0.021109 seconds Number of asset objects unloaded after import = 0