import GSkillCrazySquirrel from "./RoleSkill/疯狂松鼠/GSkillCrazySquirrel"; import GSkillBulbasaurDoubleHit from "./RoleSkill/妙蛙种子/GSkillBulbasaurDoubleHit"; import GRoleDefault from "../base/role/GRoleDefault"; import { TB } from "../../config/data/schema"; import GSkillCDNormal from "./RoleSkill/通用技能/GSkillCDNormal"; //技能状态 export enum GSkillState{ NoRelease,//不可释放 Releasable,//可释放 Releasing,//释放中 } //技能基类 export interface GSkillBase { //设置 bind(role:GRoleDefault,info:TB.TbGRoleSkill):GSkillBase; //是否允许释放 isRelease():boolean; //释放技能 release():boolean; //技能状态 state():GSkillState; //技能更新 onUpdate(dt:number); //返回进度条 getProgress():number; } //技能方式 export const GSkill:{[key:string]:(new () => GSkillBase)} = { ["GSkillCrazySquirrel"]:GSkillCrazySquirrel, ["GSkillBulbasaurDoubleHit"]:GSkillBulbasaurDoubleHit, ["GSkillCDNormal"]:GSkillCDNormal, }