import { Vec2 } from "cc"; import GBaseMode from "../GBaseMode"; import GRoleBase from "../base/role/GRoleBase"; import { Camera } from "cc"; export interface GModeHitInfo{ mode:GBaseMode<{},{}>, //模式 role:GRoleBase<{}>, //宠物 hit:number, //受击 world:Vec2, //世界坐标 camera:Camera, //相机 } export enum GModeEvent{ //受击通知 HIT = "ModeRenderEvent_HIT" }