using SHFrame;

namespace HotScripts.GameScripts.FGui.Scripts
{
    public class UIScriptDefault : UIBase
    {
        public override void OnInit()
        {
        }

        public override void OnOpen(params object[] param)
        {
        }

        public override void AddListener()
        {
        }

        public override void OnClose()
        {
        }

        public override void RemoveListener()
        {
        }
    }
}