using Cysharp.Threading.Tasks;
using HotScripts.GameLauncher.FGui.Scripts.Launcher;
using Launcher;
using SHFrame;
using UnityEngine;

namespace HotScripts.GameLauncher
{
    public class HotLauncherMain : MonoBehaviour
    {
        private void Start()
        {
            //打开下载页
            RunLauncher().Forget();
        }

        private async UniTask RunLauncher()
        {
            LauncherBinder.BindAll();
            await SHFrameModule.UI.Open<LauncherUI>("Launcher", "Launcher");
        }
    }
}