Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\2022.3.1f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/myproject/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker1.log -srvPort 62834 Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 D:/myproject/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [17212] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 4040273054 [EditorId] 4040273054 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [17212] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 4040273054 [EditorId] 4040273054 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 75.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.1f1 (f18e0c1b5784) [Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA VRAM: 5966 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56228 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.009736 seconds. - Loaded All Assemblies, in 0.511 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.377 seconds Domain Reload Profiling: 885ms BeginReloadAssembly (148ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (56ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (91ms) LoadAllAssembliesAndSetupDomain (199ms) LoadAssemblies (144ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (190ms) TypeCache.Refresh (188ms) TypeCache.ScanAssembly (172ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) FinalizeReload (378ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (296ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (4ms) ProcessInitializeOnLoadAttributes (185ms) ProcessInitializeOnLoadMethodAttributes (84ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.951 seconds Refreshing native plugins compatible for Editor in 40.75 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Launched and connected shader compiler UnityShaderCompiler.exe after 0.10 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.171 seconds Domain Reload Profiling: 4111ms BeginReloadAssembly (200ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) RebuildCommonClasses (54ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (1593ms) LoadAssemblies (1012ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (667ms) TypeCache.Refresh (618ms) TypeCache.ScanAssembly (590ms) ScanForSourceGeneratedMonoScriptInfo (38ms) ResolveRequiredComponents (12ms) FinalizeReload (2172ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1918ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (147ms) ProcessInitializeOnLoadAttributes (983ms) ProcessInitializeOnLoadMethodAttributes (758ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 51.81 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5656 Unused Serialized files (Serialized files now loaded: 0) Unloading 183 unused Assets / (232.7 KB). Loaded Objects now: 6106. Memory consumption went from 198.0 MB to 197.8 MB. Total: 19.591700 ms (FindLiveObjects: 0.874700 ms CreateObjectMapping: 0.410800 ms MarkObjects: 18.005200 ms DeleteObjects: 0.299000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.099 seconds Refreshing native plugins compatible for Editor in 52.81 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.461 seconds Domain Reload Profiling: 7575ms BeginReloadAssembly (499ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (174ms) RebuildCommonClasses (85ms) RebuildNativeTypeToScriptingClass (30ms) initialDomainReloadingComplete (118ms) LoadAllAssembliesAndSetupDomain (2352ms) LoadAssemblies (1687ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (863ms) TypeCache.Refresh (840ms) TypeCache.ScanAssembly (802ms) ScanForSourceGeneratedMonoScriptInfo (6ms) ResolveRequiredComponents (17ms) FinalizeReload (4491ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1378ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (194ms) ProcessInitializeOnLoadAttributes (589ms) ProcessInitializeOnLoadMethodAttributes (561ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (44ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 63.15 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.0 KB). Loaded Objects now: 6122. Memory consumption went from 195.3 MB to 195.1 MB. Total: 32.891000 ms (FindLiveObjects: 0.788400 ms CreateObjectMapping: 0.762200 ms MarkObjects: 30.416100 ms DeleteObjects: 0.921700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.186 seconds Refreshing native plugins compatible for Editor in 48.03 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.610 seconds Domain Reload Profiling: 4795ms BeginReloadAssembly (310ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (133ms) RebuildCommonClasses (56ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (94ms) LoadAllAssembliesAndSetupDomain (1701ms) LoadAssemblies (1141ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (658ms) TypeCache.Refresh (632ms) TypeCache.ScanAssembly (587ms) ScanForSourceGeneratedMonoScriptInfo (7ms) ResolveRequiredComponents (19ms) FinalizeReload (2616ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1380ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (170ms) ProcessInitializeOnLoadAttributes (721ms) ProcessInitializeOnLoadMethodAttributes (451ms) AfterProcessingInitializeOnLoad (17ms) EditorAssembliesLoaded (6ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (53ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 56.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.3 KB). Loaded Objects now: 6137. Memory consumption went from 195.3 MB to 195.1 MB. Total: 34.131700 ms (FindLiveObjects: 1.077400 ms CreateObjectMapping: 1.027700 ms MarkObjects: 31.540900 ms DeleteObjects: 0.483800 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.078 seconds Refreshing native plugins compatible for Editor in 42.15 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.322 seconds Domain Reload Profiling: 4390ms BeginReloadAssembly (298ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (125ms) RebuildCommonClasses (58ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (96ms) LoadAllAssembliesAndSetupDomain (1603ms) LoadAssemblies (1114ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (579ms) TypeCache.Refresh (563ms) TypeCache.ScanAssembly (527ms) ScanForSourceGeneratedMonoScriptInfo (4ms) ResolveRequiredComponents (12ms) FinalizeReload (2322ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1282ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (185ms) ProcessInitializeOnLoadAttributes (580ms) ProcessInitializeOnLoadMethodAttributes (484ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (3ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (37ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 57.08 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.0 KB). Loaded Objects now: 6152. Memory consumption went from 195.3 MB to 195.1 MB. Total: 36.416200 ms (FindLiveObjects: 1.636600 ms CreateObjectMapping: 1.047500 ms MarkObjects: 32.691500 ms DeleteObjects: 1.002000 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.257 seconds Refreshing native plugins compatible for Editor in 37.98 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.218 seconds Domain Reload Profiling: 7465ms BeginReloadAssembly (463ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (232ms) RebuildCommonClasses (75ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (101ms) LoadAllAssembliesAndSetupDomain (1589ms) LoadAssemblies (1125ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (576ms) TypeCache.Refresh (560ms) TypeCache.ScanAssembly (526ms) ScanForSourceGeneratedMonoScriptInfo (4ms) ResolveRequiredComponents (12ms) FinalizeReload (5219ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4151ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (181ms) ProcessInitializeOnLoadAttributes (972ms) ProcessInitializeOnLoadMethodAttributes (2959ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (36ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 60.39 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.1 KB). Loaded Objects now: 6167. Memory consumption went from 195.3 MB to 195.1 MB. Total: 32.945000 ms (FindLiveObjects: 0.804100 ms CreateObjectMapping: 0.912000 ms MarkObjects: 30.549200 ms DeleteObjects: 0.677400 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.567 seconds Refreshing native plugins compatible for Editor in 584.74 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.741 seconds Domain Reload Profiling: 8300ms BeginReloadAssembly (353ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (141ms) RebuildCommonClasses (90ms) RebuildNativeTypeToScriptingClass (19ms) initialDomainReloadingComplete (112ms) LoadAllAssembliesAndSetupDomain (1983ms) LoadAssemblies (1134ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (981ms) TypeCache.Refresh (867ms) TypeCache.ScanAssembly (781ms) ScanForSourceGeneratedMonoScriptInfo (82ms) ResolveRequiredComponents (32ms) FinalizeReload (5742ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2334ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (11ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (262ms) ProcessInitializeOnLoadAttributes (888ms) ProcessInitializeOnLoadMethodAttributes (1134ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (45ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 57.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.2 KB). Loaded Objects now: 6184. Memory consumption went from 195.3 MB to 195.1 MB. Total: 42.818700 ms (FindLiveObjects: 2.200700 ms CreateObjectMapping: 1.608400 ms MarkObjects: 38.130600 ms DeleteObjects: 0.874800 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.185 seconds Refreshing native plugins compatible for Editor in 99.94 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.686 seconds Domain Reload Profiling: 4863ms BeginReloadAssembly (345ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (114ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (20ms) initialDomainReloadingComplete (92ms) LoadAllAssembliesAndSetupDomain (1653ms) LoadAssemblies (1149ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (658ms) TypeCache.Refresh (632ms) TypeCache.ScanAssembly (591ms) ScanForSourceGeneratedMonoScriptInfo (6ms) ResolveRequiredComponents (19ms) FinalizeReload (2688ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1197ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (163ms) ProcessInitializeOnLoadAttributes (565ms) ProcessInitializeOnLoadMethodAttributes (427ms) AfterProcessingInitializeOnLoad (14ms) EditorAssembliesLoaded (7ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (35ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 59.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.2 KB). Loaded Objects now: 6199. Memory consumption went from 195.3 MB to 195.1 MB. Total: 55.583500 ms (FindLiveObjects: 1.435700 ms CreateObjectMapping: 3.745300 ms MarkObjects: 49.016100 ms DeleteObjects: 1.382600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.164 seconds Refreshing native plugins compatible for Editor in 39.06 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.355 seconds Domain Reload Profiling: 4522ms BeginReloadAssembly (368ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (166ms) RebuildCommonClasses (82ms) RebuildNativeTypeToScriptingClass (21ms) initialDomainReloadingComplete (123ms) LoadAllAssembliesAndSetupDomain (1562ms) LoadAssemblies (1134ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (547ms) TypeCache.Refresh (532ms) TypeCache.ScanAssembly (496ms) ScanForSourceGeneratedMonoScriptInfo (5ms) ResolveRequiredComponents (10ms) FinalizeReload (2365ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1195ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (159ms) ProcessInitializeOnLoadAttributes (588ms) ProcessInitializeOnLoadMethodAttributes (411ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (6ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (34ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 59.87 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6214. Memory consumption went from 195.4 MB to 195.2 MB. Total: 33.066600 ms (FindLiveObjects: 0.823700 ms CreateObjectMapping: 0.497600 ms MarkObjects: 31.378400 ms DeleteObjects: 0.363500 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->