using System.Collections;
using System.Collections.Generic;
using BepuPhysics;
using BepuUtilities.Memory;
using Plugins.JNGame.BepuPhysics;
using UnityEngine;

public class DemoMain : MonoBehaviour
{
    private JNBepuPhysics Physics;
    
    // Start is called before the first frame update
    void Awake()
    {

        Physics = new JNBepuPhysics();

    }

    // Update is called once per frame
    void Update()
    {
        Physics.OnUpdate(Time.deltaTime);
    }
}