using Plugins.JNGame.System; using Plugins.JNGame.Util; namespace Game.Plugins.App { public static class App { public static readonly JNGSocket Socket = new JNGSocket(); public static readonly JNGSyncFrame Sync = new JNGSyncFrame(); public static readonly JAPI Api = new(new JAPIConfig(){BaseURL = "http://192.168.0.123:8080"}); public static readonly EventDispatcher Event = EventDispatcher.Event; public static SystemBase[] System() { return new SystemBase[] { Socket, Sync }; } } }