import { v3 } from "cc"; import { JNLayerAnim, JNLayerAnimInfo, JNLayerInfo } from "../../../extensions/ngame/assets/ngame/ui/JNLayer"; export enum GLayer{ View = "View", Popup = "Popup", Tips = "Tips", } export enum GUI{ /** 系统UI */ Login = "Login", //登录页面 Loading = "Loading", //加载页面 Tips = "Tips", //提示 SelectionBox = "SelectionBox", //选择提示页面 (用于玩家确定该操作) Debugger = "Debugger", //Debugger /** 新手引导 */ NoviceNamingView = "NoviceNamingView", //新手引导页面 - 取名 NoviceSelectPetView = "NoviceSelectPetView", //新手引导页面 - 选择宠物 /** 主页页面 */ MainChat = "MainChat", //主页聊天页面 IntoBattleView = "IntoBattleView", //上阵页面 MainOnHookView = "MainOnHookView", //挂机弹窗 MapSelectView = "MapSelectView", //地图选择页面 /** 副本 */ DungeonView = "DungeonView", //副本页面 /**宠物 */ PetUpStarView = "PetUpStarView", //宠物升星页面 PetRadioView = "PetRadioView", //宠物单选页面 PetEquipForgingPopupView = "PetEquipForgingPopupView", //弹出锻造宠物装备页面 PetEquipView = "PetEquipView", //宠物装备页面 /**游戏模式页面 */ PVPModeMatchView = "PVPModeMatchView", //PVP模式匹配页面 CampGuardianView = "CampGuardianView", //阵营守护战斗页面 OnHookRinkingView = "OnHookRinkingView", //OnHook 排行榜页面 Home = "Home", //主页面 Main = "Main", //主页面2 ServerMain = "ServerMain", //服务器主页 } //常用动画 const BackOutScale:JNLayerAnimInfo = { front:JNLayerAnim.BackOutOpen, back:JNLayerAnim.BackInClose } //系统UI const UISystemConfig:{ [key: string]: JNLayerInfo; } = { [GUI.Tips]:{ layer:GLayer.Tips, uri: "prefab/ui/系统页面/提示/TipsView", anims:{ front:JNLayerAnim.Enlarge, back:JNLayerAnim.Smaller, frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)}, backInfo:{key:"position",start:v3(0,0,0),end:v3(720,0,0)} } }, [GUI.Debugger]:{ layer:GLayer.Popup, uri: "prefab/ui/Debugger/Debugger", anims:BackOutScale }, [GUI.SelectionBox]:{ layer:GLayer.Tips, uri: "prefab/ui/系统页面/选择提示/SelectionBox", anims:BackOutScale, }, [GUI.Login]:{ layer:GLayer.Popup, uri: "prefab/ui/系统页面/LoginView", anims:BackOutScale }, [GUI.Loading]:{ layer:GLayer.View, uri: "prefab/ui/加载页面/LoadingView", anims:{ back:JNLayerAnim.Smaller, backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)} }, }, } //主页UI const UIMainConfig:{ [key: string]: JNLayerInfo; } = { [GUI.MainChat]:{ layer:GLayer.Popup, uri: "prefab/ui/主页/聊天/MainChatView", anims:{ front:JNLayerAnim.Enlarge, back:JNLayerAnim.Smaller, frontInfo:{key:"position",start:v3(0,-1280,0),end:v3(0,0,0)}, backInfo:{key:"position",start:v3(0,0,0),end:v3(0,-1280,0)} } }, [GUI.IntoBattleView]:{ layer:GLayer.Popup, uri: "prefab/ui/阵法/阵法选择页面", anims:BackOutScale, }, [GUI.MainOnHookView]:{ layer:GLayer.Popup, uri: "prefab/ui/主页/挂机/主页挂机页面", anims:BackOutScale, }, [GUI.MapSelectView]:{ layer:GLayer.Popup, uri: "prefab/ui/地图/地图选择页面", anims:BackOutScale, }, } //宠物页面 const UIPetConfig:{ [key: string]: JNLayerInfo; } = { [GUI.PetUpStarView]:{ layer:GLayer.Popup, uri: "prefab/ui/宠物/宠物升星页面", anims:BackOutScale, }, [GUI.PetRadioView]:{ layer:GLayer.Popup, uri: "prefab/ui/宠物/宠物单选页面", anims:BackOutScale, }, [GUI.PetEquipForgingPopupView]:{ layer:GLayer.Popup, uri: "prefab/ui/宠物装备/弹出锻造装备页面", anims:BackOutScale, }, [GUI.PetEquipView]:{ layer:GLayer.Popup, uri: "prefab/ui/宠物装备/宠物装备背包页面", anims:BackOutScale, }, } //新手引导页面 const UINoviceConfig:{ [key: string]: JNLayerInfo; } = { [GUI.NoviceNamingView]:{ layer:GLayer.Popup, uri: "prefab/ui/新手引导页面/NoviceNamingView", anims:BackOutScale }, [GUI.NoviceSelectPetView]:{ layer:GLayer.Popup, uri: "prefab/ui/新手引导页面/NoviceSelectPetView", anims:BackOutScale }, } //副本页面 const UIDungeonConfig:{ [key: string]: JNLayerInfo; } = { [GUI.DungeonView]:{ layer:GLayer.Popup, uri: "prefab/ui/副本页面/副本页面", anims:BackOutScale } } //游戏模式页面 const UIGModeConfig:{ [key: string]: JNLayerInfo; } = { [GUI.PVPModeMatchView]:{ layer:GLayer.Popup, uri: "prefab/ui/模式/PVP/PVP匹配页面", anims:BackOutScale }, [GUI.CampGuardianView]:{ layer:GLayer.Popup, uri: "prefab/ui/模式/CampGuardian/阵营守护战斗页面", anims:BackOutScale }, [GUI.OnHookRinkingView]:{ layer:GLayer.Popup, uri: "prefab/ui/模式/OnHook/OnHook排行榜", anims:BackOutScale }, } export const UIConfig:{ [key: string]: JNLayerInfo; } = { [GUI.Home]:{ layer:GLayer.View, uri: "prefab/ui/主页/HomeView", anims:{ front:JNLayerAnim.Enlarge, back:JNLayerAnim.Smaller, frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)}, backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)} }, }, [GUI.Main]:{ layer:GLayer.View, uri: "prefab/ui/主页/MainView", anims:{ front:JNLayerAnim.Enlarge, back:JNLayerAnim.Smaller, frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)}, backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)} }, }, [GUI.ServerMain]:{ layer:GLayer.View, uri: "prefab/ui/主页/ServerMainView", anims:{ front:JNLayerAnim.Enlarge, back:JNLayerAnim.Smaller, frontInfo:{key:"position",start:v3(720,0,0),end:v3(0,0,0)}, backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)} }, }, ...UISystemConfig, //系统页面 ...UINoviceConfig, //新手引导页面 ...UIMainConfig, //主页面 ...UIPetConfig, //宠物页面 ...UIDungeonConfig, //副本页面 ...UIGModeConfig, //游戏模式页面 }