import { _decorator, Component, Label, Node } from 'cc'; import { GUI } from '../UIConfig'; import ChatData from '../../data/ChatData'; import PlayerData from '../../data/PlayerData'; import GBattleModeManager, { BattleMode } from '../../battle/GBattleModeManager'; import { JNGLayerBase } from '../../components/JNComponent'; import { app } from '../../App'; import { GAction } from '../../consts/GAction'; import { GAPI } from '../../consts/GAPI'; import GOnHookManager, { GOnHookManagerEvent } from '../../manager/battle/mode/GOnHookManager'; import { Button } from 'cc'; import GOnHookData, { GOnHookDataEnum } from '../../data/GOnHookData'; import { Sprite } from 'cc'; const { ccclass, property } = _decorator; @ccclass('MainView') export class MainView extends JNGLayerBase { @property(Label) onHookLabel:Label; //挂机文本 @property(Button) nextLevelBtn:Button; //下一关按钮 onJNLoad(data?: any): void { super.onJNLoad(data); //发送消息 ChatData.getIns().onSend({ message:`加入游戏` }); this.onUpdateView(); //监听 app.event.on(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this); app.event.on(GOnHookDataEnum.UPDATE,this.onUpdateOnHookInfo,this); } onJNClose(): void { super.onJNClose(); //取消监听 app.event.off(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this); app.event.off(GOnHookDataEnum.UPDATE,this.onUpdateOnHookInfo,this); } onUpdateOnHook(){ this.onHookLabel.string = (GOnHookManager.getIns().isOnHook) ? "挂机中" : "挂机"; } onUpdateOnHookInfo(){ this.nextLevelBtn.node.active = GOnHookData.getIns().isNextLevel; } //更新UI界面 onUpdateView(){ this.onUpdateOnHookInfo(); this.onUpdateOnHook(); } //打开Demo页面 onOpenDemo(){ app.layer.Open(GUI.CampGuardianView); } //打开聊天页面 onOpenChat(){ app.layer.Open(GUI.MainChat); } //点击打开无限模式 onOpenOnHook(){ GBattleModeManager.getIns().Open(BattleMode.CampGuardian,true); } //点击PVP模式 onOpenPVP(){ app.socket.Send(GAction.S_MODE_PVP_JOIN); } //点击挂机按钮 onOpenOnHookView(){ app.layer.Open(GUI.MainOnHookView); } //点击地图 onOpenMap(){ app.layer.Open(GUI.MapSelectView); } //点击排行榜 onOpenOnHookRinking(){ app.layer.Open(GUI.OnHookRinkingView,GOnHookData.getIns().info.onHookMap); } //敬请期待 onClickNotOpen(){ app.layer.Open(GUI.Tips,{text:"敬请期待"}) } //打开Debugger onClickDebugger(){ app.layer.Open(GUI.Debugger); } //打开宠物装备 onClickPetEquip(){ app.layer.Open(GUI.PetEquipView); } //点击下一关 async onClickNextLevel(){ GOnHookManager.getIns().onNextLevel(); } //点击进入副本 onClickDungeon(){ app.layer.Open(GUI.DungeonView); } }