using Google.Protobuf; namespace Plugins.JNGame.Network.Entity { public class JNetParam { //请求处理 Id (用来找到处理方法) private int _hId; public int HId => _hId; //请求Id (请求标识) private int _id; public int ID => _id; //请求参数 private IMessage _data; public IMessage Data => _data; private byte[] _bytes; public byte[] Bytes => _bytes; public JNetParam(int id,int hId) { _hId = hId; _id = id; } //构造器 public static JNetParam Build(int id,int hId){ return new JNetParam(id,hId); } public JNetParam SetData(IMessage data){ this._data = data; return this; } public JNetParam SetByte(byte[] bytes){ this._bytes = bytes; return this; } } }