//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type vec2 struct { X float32 Y float32 } const TypeId_vec2 = 3615518 func (*vec2) GetTypeId() int32 { return 3615518 } func Newvec2(_buf *luban.ByteBuf) (_v *vec2, err error) { _v = &vec2{} { if _v.X, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.Y, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } return }