using Game.JNGFrame.View.Entity; using JNGame.Sync.System; using JNGame.Sync.View; namespace Game.JNGFrame.View { public class DViewSystem : SViewSystem { private readonly IViewData[] views; public DViewSystem() { views = new IViewData[] { new VDNodes(this), //显示Demo实体 new VDPlayers(this), //显示玩家实体 new VDBoss(this), //显示Boss实体 }; } public override void OnSyncUpdate(int dt) { base.OnSyncUpdate(dt); foreach (var view in views) { view.Execute(); } } // public override void Execute() // { // foreach (var view in views) // { // view.Execute(); // } // } } }