Using pre-set license Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit Core' Language: 'zh' Physical Memory: 16088 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Jisol/JisolGame/JNFrame -logFile Logs/AssetImportWorker0.log -srvPort 58506 Successfully changed project path to: D:/Jisol/JisolGame/JNFrame D:/Jisol/JisolGame/JNFrame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [12560] Host "[IP] 192.168.1.23 [Port] 0 [Flags] 2 [Guid] 4123252951 [EditorId] 4123252951 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [12560] Host "[IP] 192.168.1.23 [Port] 0 [Flags] 2 [Guid] 4123252951 [EditorId] 4123252951 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. Refreshing native plugins compatible for Editor in 60.38 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89) [Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 6023 MB Driver: 30.0.15.1181 Initialize mono Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed' Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56980 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.017098 seconds. - Loaded All Assemblies, in 0.413 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 377 ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.665 seconds Domain Reload Profiling: 1070ms BeginReloadAssembly (148ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (83ms) LoadAllAssembliesAndSetupDomain (138ms) LoadAssemblies (142ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (134ms) TypeCache.Refresh (133ms) TypeCache.ScanAssembly (120ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (665ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (619ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (484ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (90ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition ======================================================================== Worker process is ready to serve import requests Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.268 seconds Refreshing native plugins compatible for Editor in 29.32 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition TypeManager.Initialize took: 233ms Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.189 seconds Domain Reload Profiling: 2443ms BeginReloadAssembly (191ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (66ms) LoadAllAssembliesAndSetupDomain (959ms) LoadAssemblies (740ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (332ms) TypeCache.Refresh (288ms) TypeCache.ScanAssembly (262ms) ScanForSourceGeneratedMonoScriptInfo (35ms) ResolveRequiredComponents (7ms) FinalizeReload (1190ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1029ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (34ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (106ms) ProcessInitializeOnLoadAttributes (737ms) ProcessInitializeOnLoadMethodAttributes (125ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Refreshing native plugins compatible for Editor in 15.45 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7319 Unused Serialized files (Serialized files now loaded: 0) Unloading 114 unused Assets / (75.9 KB). Loaded Objects now: 7755. Memory consumption went from 238.5 MB to 238.4 MB. 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======================================================================== Received Prepare Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.674 seconds Refreshing native plugins compatible for Editor in 15.67 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition TypeManager.Initialize took: 198ms [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.227 seconds Domain Reload Profiling: 2887ms BeginReloadAssembly (197ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (59ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (52ms) LoadAllAssembliesAndSetupDomain (378ms) LoadAssemblies (461ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (13ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (5ms) FinalizeReload (2227ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (816ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (547ms) ProcessInitializeOnLoadMethodAttributes (123ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 15.77 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7306 Unused Serialized files (Serialized files now loaded: 0) Unloading 78 unused Assets / (49.1 KB). Loaded Objects now: 7752. Memory consumption went from 241.1 MB to 241.1 MB. Total: 4.274700 ms (FindLiveObjects: 0.404800 ms CreateObjectMapping: 0.241900 ms MarkObjects: 3.489600 ms DeleteObjects: 0.136900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (144.9 KB). Loaded Objects now: 7752. Memory consumption went from 241.1 MB to 240.9 MB. 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Time since last request: 284310.776533 seconds. path: Assets/SceneDependencyCache/428e7cce84a6130d49bba9f19c9c050f.sceneWithBuildSettings artifactKey: Guid(428e7cce84a6130d49bba9f19c9c050f) Importer(2089858483,52bed625d08a7023a15481c3fbd73797) Start importing Assets/SceneDependencyCache/428e7cce84a6130d49bba9f19c9c050f.sceneWithBuildSettings using Guid(428e7cce84a6130d49bba9f19c9c050f) Importer(2089858483,52bed625d08a7023a15481c3fbd73797) Opening scene 'Assets/Scenes/Mode/WorldSceneMode.unity additively' Loaded scene 'Assets/Scenes/Mode/WorldSceneMode.unity' Deserialize: 3.607 ms Integration: 1.495 ms Integration of assets: 3.219 ms Thread Wait Time: 0.013 ms Total Operation Time: 8.334 ms The referenced script is missing on Sphere (index 3 in components list) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Unity.Debug:LogWarning (object,UnityEngine.Object) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs:25) Unity.Entities.Conversion.UnityEngineExtensions:GetComponentsBaking (UnityEngine.GameObject,System.Collections.Generic.List`1) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/GameObjectConversion/UnityEngineExtensions.cs:99) Unity.Entities.Baking.IncrementalBakingContext:BuildInitialInstructions (UnityEngine.SceneManagement.Scene,UnityEngine.GameObject[],Unity.Entities.TransformAuthoringBaking&) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/IncrementalBakingContext.cs:272) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[]) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingSystem.cs:136) Unity.Entities.BakingUtility:BakeScene (Unity.Entities.World,UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,bool,Unity.Entities.IncrementalBakingChangeTracker) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingUtility.cs:83) Unity.Scenes.Editor.EditorEntityScenes:BakeAndWriteEntityScene (UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,System.Collections.Generic.List`1,Unity.Scenes.Editor.WriteEntitySceneSettings) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/EditorEntityScenes.cs:77) Unity.Scenes.Editor.SubSceneImporter:ImportBaking (UnityEditor.AssetImporters.AssetImportContext,UnityEngine.SceneManagement.Scene,Unity.Scenes.SceneWithBuildConfigurationGUIDs,Unity.Entities.Build.IEntitiesPlayerSettings,UnityEngine.GameObject) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:157) Unity.Scenes.Editor.SubSceneImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:253) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (Filename: ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs Line: 25) -> (artifact id: '346c82dcb54736ccce328c31fd5095c9') in 0.482029 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 19 ======================================================================== Received Import Request. Time since last request: 85.192791 seconds. path: Assets/Samples/Unity Physics/1.0.16/Custom Physics Authoring/Unity.Physics.Custom/Bodies/PhysicsShapeAuthoring.cs artifactKey: Guid(b275e5f92732148048d7b77e264ac30e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Samples/Unity Physics/1.0.16/Custom Physics Authoring/Unity.Physics.Custom/Bodies/PhysicsShapeAuthoring.cs using Guid(b275e5f92732148048d7b77e264ac30e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '604112bb44e2ee3575acb5432413351f') in 0.000912 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.552752 seconds. path: Assets/Samples/Unity Physics/1.0.16/Custom Physics Authoring/Unity.Physics.Custom/Bodies/PhysicsBodyAuthoring.cs artifactKey: Guid(ccea9ea98e38942e0b0938c27ed1903e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Samples/Unity Physics/1.0.16/Custom Physics Authoring/Unity.Physics.Custom/Bodies/PhysicsBodyAuthoring.cs using Guid(ccea9ea98e38942e0b0938c27ed1903e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '94bfe68d4e68a86fafe49f779cb16760') in 0.000618 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition Begin MonoManager ReloadAssembly Leak Detected : Persistent allocates 13 individual allocations. To find out more please enable 'Preferences > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again. - Loaded All Assemblies, in 1.145 seconds Refreshing native plugins compatible for Editor in 29.87 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Assembly reference Packages/com.unity.entities/Unity.Scenes.Editor/Internals/Properties/Unity.Properties.Internals.asmref has no target assembly definition TypeManager.Initialize took: 447ms [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.780 seconds Domain Reload Profiling: 4905ms BeginReloadAssembly (330ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (96ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (85ms) LoadAllAssembliesAndSetupDomain (650ms) LoadAssemblies (759ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (62ms) TypeCache.Refresh (32ms) TypeCache.ScanAssembly (13ms) ScanForSourceGeneratedMonoScriptInfo (23ms) ResolveRequiredComponents (6ms) FinalizeReload (3780ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1725ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (58ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (180ms) ProcessInitializeOnLoadAttributes (1135ms) ProcessInitializeOnLoadMethodAttributes (292ms) AfterProcessingInitializeOnLoad (53ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) Refreshing native plugins compatible for Editor in 43.23 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7243 Unused Serialized files (Serialized files now loaded: 0) Unloading 111 unused Assets / (67.8 KB). Loaded Objects now: 7719. Memory consumption went from 244.2 MB to 244.2 MB. Total: 6.309800 ms (FindLiveObjects: 0.565100 ms CreateObjectMapping: 0.285900 ms MarkObjects: 5.270500 ms DeleteObjects: 0.186700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (109.7 KB). Loaded Objects now: 7719. Memory consumption went from 244.1 MB to 244.0 MB. Total: 6.230100 ms (FindLiveObjects: 0.679200 ms CreateObjectMapping: 0.360600 ms MarkObjects: 5.163900 ms DeleteObjects: 0.025600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:DOTSType/UnityEditor.Snap.SnapSettingsWindow: 5fb792d44d0bbc465fb792d44d0bbc46 -> custom:DOTSType/UnityEngine.EventSystems.EventSystem: 283fc21df78b191e283fc21df78b191e -> custom:DOTSType/UnityEditor.CapsuleCollider2DEditor: 8ed133af948c49278ed133af948c4927 -> custom:DOTSType/UnityEngine.SpringJoint: 1fdfd877028b3f611fdfd877028b3f61 -> custom:DOTSType/UnityEngine.QualitySettings: 62a9522343dc5a2062a9522343dc5a20 -> custom:DOTSType/UnityEditor.PackageManager.UI.Internal.ServicesContainer: 61f0af95c322193461f0af95c3221934 -> custom:DOTSType/UnityEditor.Graphs.AnimationBlendTree.Node: 2e0f58f02cf23a022e0f58f02cf23a02 -> custom:DOTSType/Unity.VisualScripting.UnityOnButtonClickMessageListener: 0991f5c473f4b78d0991f5c473f4b78d -> custom:DOTSType/UnityEditor.InputManager: b9f35c2d02288543b9f35c2d02288543 -> custom:DOTSType/UnityEditor.U2D.SpriteShapeRendererInspector: 5fb90b11fb33a7035fb90b11fb33a703 -> custom:DOTSType/UnityEditor.Graphs.ProxyNode: dd1ccf5fb64e3013dd1ccf5fb64e3013 -> custom:DOTSType/UnityEngine.AudioLowPassFilter: 027fb26f07dbd79b027fb26f07dbd79b -> custom:DOTSType/UnityEditor.SceneTemplate.SceneTemplateAssetInspectorWindow: 8c1bdb64ec9d27638c1bdb64ec9d2763 -> custom:DOTSType/Unity.VisualScripting.WebWindow: 47826005cb0265f447826005cb0265f4 -> custom:DOTSType/UnityEditor.AssemblyDefinitionImporterInspector+AssemblyDefinitionState: 7a852d4bc83efa817a852d4bc83efa81 -> custom:DOTSType/Unity.Entities.EntityGuid: 8e99211435a26d668e99211435a26d66 -> custom:DOTSType/UnityEditor.AimConstraintEditor: 7d6b877adf16d6577d6b877adf16d657 -> custom:DOTSType/Script.Main: abce81d5f33a8b04abce81d5f33a8b04 -> custom:DOTSType/UnityEngine.UIElements.VectorImage: b1dd1246a3d66849b1dd1246a3d66849 -> custom:DOTSType/TimelineProjectSettings: ea1b2fa50ced1d61ea1b2fa50ced1d61 -> custom:DOTSType/UnityEditor.Experimental.GraphView.SearchWindow: 9b0dbaf51aa1d15b9b0dbaf51aa1d15b -> custom:DOTSType/UnityEditor.TrailRendererInspector: 3e5dae9f7cc3db3a3e5dae9f7cc3db3a -> custom:DOTSType/UnityEditor.BumpMapSettingsFixingWindow: 9230b7ca1f8879099230b7ca1f887909 -> custom:DOTSType/Cysharp.Threading.Tasks.Triggers.AsyncTriggerStayTrigger: b2266c6fbb8c4f50b2266c6fbb8c4f50 -> custom:DOTSType/UnityEditor.VideoClipImporterInspector: a08105a82e5be0cea08105a82e5be0ce -> custom:DOTSType/UnityEngine.Motion: 85649fed401bf36885649fed401bf368 -> custom:DOTSType/Unity.VisualScripting.MacroScriptableObject: 6a820b642f7ca4656a820b642f7ca465 -> custom:DOTSType/UnityEditor.ReferencesArtifactGenerator: 89dc378ba32780b089dc378ba32780b0 -> custom:DOTSType/UnityEngine.AudioEchoFilter: f6b46978c935e8eff6b46978c935e8ef -> custom:DOTSType/TestRunner.Callbacks.WindowResultUpdaterDataHolder: 0bfc48ddf7590bb90bfc48ddf7590bb9 -> custom:DOTSType/UnityEditor.CollisionModuleUI+CollisionModuleTransformTool: 0451e14b65fe435a0451e14b65fe435a -> custom:DOTSType/Unity.PlasticSCM.Editor.Configuration.CloudEdition.Welcome.CloudEditionWelcomeWindow: cd85a4ad49ca38fccd85a4ad49ca38fc -> custom:DOTSType/UnityEditor.ColorPicker: a70a917f242879daa70a917f242879da -> custom:DOTSType/UnityEditor.DistanceJoint2DEditor: bc82ff4f96462bf1bc82ff4f96462bf1 -> custom:DOTSType/Unity.Entities.DefaultWorldInitializationProxy: b6c225ee16c9ceb4b6c225ee16c9ceb4 -> custom:DOTSType/Cysharp.Threading.Tasks.Triggers.AsyncInitializePotentialDragTrigger: 3f0f3b593a0d1e8a3f0f3b593a0d1e8a -> custom:DOTSType/UnityEditor.UIElements.StyleSheets.StyleSheetEditor: 339b19b29c462f4e339b19b29c462f4e -> custom:DOTSType/UnityEditor.TerrainDetailMeshWizard: d077f8458fd24c03d077f8458fd24c03 -> custom:DOTSType/Cysharp.Threading.Tasks.Triggers.AsyncDisableTrigger: 8b23d44618cd71398b23d44618cd7139 -> custom:DOTSType/UnityEditor.TestTools.CodeCoverage.CoverageEventData: 6d4e205eadc4026e6d4e205eadc4026e -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:DOTSType/UnityEditor.Overlays.SaveOverlayPreset: f391ba9d2eccce4ef391ba9d2eccce4e -> custom:DOTSType/UnityEditor.ShaderVariantCollectionInspector: 5fb89759dd4926a55fb89759dd4926a5 -> custom:DOTSType/UnityEditorInternal.AssemblyDefinitionReferenceImporter: 7f70bc72f50fdfaa7f70bc72f50fdfaa -> custom:DOTSType/UnityEditor.Animations.AnimatorTransitionBase: 7e104b6ef411d0707e104b6ef411d070 -> custom:DOTSType/UnityEditor.SettingsWindow: 45f9523d26778f6745f9523d26778f67 -> custom:DOTSType/BestHTTP.HTTPUpdateDelegator: 01ca182abdad20af01ca182abdad20af -> custom:DOTSType/UnityEditor.SphereColliderTool: f3a596a6014b146af3a596a6014b146a -> custom:DOTSType/UnityEngine.Timeline.SignalEmitter: 53c980989559aa5c53c980989559aa5c -> custom:DOTSType/UnityEngine.UI.Toggle: 5b920b70026587ab5b920b70026587ab -> custom:DOTSType/UnityEditor.ArticulationBodyJointLimitsTool: 85e3872bbb39c01985e3872bbb39c019 -> custom:DOTSType/Unity.PlasticSCM.Editor.Views.DownloadPlasticExeWindow: 192e3aa01736e18b192e3aa01736e18b -> custom:DOTSType/Unity.Scenes.SceneEntityReference: 44c72798deac052544c72798deac0525 -> custom:DOTSType/UnityEditor.PackageManager.UI.Internal.PlayModeDownloadState: 62c773517956e93862c773517956e938 -> custom:DOTSType/UnityEditor.Search.QueryTextBlockEditor: 4bbbb750ece493f44bbbb750ece493f4 -> custom:DOTSType/UnityEditor.Overlays.OverlayPreset: 00ca0c3bf71d7d2700ca0c3bf71d7d27 -> custom:DOTSType/Unity.PlasticSCM.Editor.UI.Message.PlasticQuestionAlert: c6a65cc827b62b70c6a65cc827b62b70 -> custom:DOTSType/UnityEngine.CustomCollider2D: f15d202da4e1ea94f15d202da4e1ea94 -> custom:DOTSType/TMPro.EditorUtilities.TMP_SpriteAssetEditor: 136ecec6182c7b07136ecec6182c7b07 -> custom:DOTSType/Unity.VisualScripting.UnityOnSelectMessageListener: a11ba858753c979ea11ba858753c979e -> custom:DOTSType/UnityEditor.NoneTool: ac46fa9032d50497ac46fa9032d50497 -> custom:DOTSType/UnityEditor.TerrainTools.PaintHeightTool: c7e95c00f083f0ffc7e95c00f083f0ff -> custom:DOTSType/UnityEditor.SceneHierarchySortingWindow: ab21e15ba06a059eab21e15ba06a059e -> custom:DOTSType/Unity.Entities.Hybrid.Baking.BakingOnlyEntityAuthoringBaker+BakingOnlyChildren: fc546fdbc65e131ffc546fdbc65e131f -> custom:DOTSType/UnityEditor.LightProbeGroupInspector: 32e42ededf9d6abd32e42ededf9d6abd -> custom:DOTSType/UnityEditor.CapsuleColliderEditor: 24155fce83a42eb024155fce83a42eb0 -> custom:DOTSType/Unity.Entities.EntityManager+IsolateCopiedEntities: 703c8c39c22b63af703c8c39c22b63af -> custom:DOTSType/Unity.Entities.BeginVariableRateSimulationEntityCommandBufferSystem+Singleton: c62a116deb2bfff5c62a116deb2bfff5 -> custom:DOTSType/UnityEditor.MetroCreateTestCertificateWindow: 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custom:DOTSType/Unity.VisualScripting.EditorPreferencesProvider: 4c5bb6229cb42c564c5bb6229cb42c56 -> custom:DOTSType/Unity.Physics.Authoring.DisplayGizmoColliderEdges+DrawWithGizmos: 598214bc27e12cce598214bc27e12cce -> custom:DOTSType/Unity.VisualScripting.UnityOnCollisionStayMessageListener: 8273592d434d4b7b8273592d434d4b7b -> custom:DOTSType/Unity.AI.Navigation.NavMeshModifierVolume: 9606b934a3fdaf279606b934a3fdaf27 -> custom:DOTSType/UnityEditor.Graphs.AnimationStateMachine.StateEditor: 6d9f0335d5ec5b406d9f0335d5ec5b40 -> custom:DOTSType/Packages.Rider.Editor.RiderScriptEditorPersistedState: fd23b4ea0ab37b08fd23b4ea0ab37b08 -> custom:DOTSType/UnityEditor.IconSelector: 38b921a7f3fb531238b921a7f3fb5312 -> custom:DOTSType/Cysharp.Threading.Tasks.Triggers.AsyncTriggerExit2DTrigger: 911d8ba6f5c4a415911d8ba6f5c4a415 -> custom:DOTSType/UnityEditor.UIElements.GUIDConverterMainDialog: 2791592e4f41a2022791592e4f41a202 -> custom:DOTSType/UnityEditor.Search.ASIEI0E: 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Time since last request: 65.813957 seconds. path: Assets/Scenes/Mode/SubWorld.unity artifactKey: Guid(d7e2c2b24a7f7214daec51e7c8a072dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/Mode/SubWorld.unity using Guid(d7e2c2b24a7f7214daec51e7c8a072dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '042301a021d938c810f849bcb5c42142') in 0.002172 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.616368 seconds. path: Assets/SceneDependencyCache/428e7cce84a6130d49bba9f19c9c050f.sceneWithBuildSettings artifactKey: Guid(428e7cce84a6130d49bba9f19c9c050f) Importer(2089858483,52bed625d08a7023a15481c3fbd73797) Start importing Assets/SceneDependencyCache/428e7cce84a6130d49bba9f19c9c050f.sceneWithBuildSettings using Guid(428e7cce84a6130d49bba9f19c9c050f) Importer(2089858483,52bed625d08a7023a15481c3fbd73797) Opening scene 'Assets/Scenes/Mode/WorldSceneMode.unity additively' Loaded scene 'Assets/Scenes/Mode/WorldSceneMode.unity' Deserialize: 2.672 ms Integration: 0.786 ms Integration of assets: 0.068 ms Thread Wait Time: 0.030 ms Total Operation Time: 3.557 ms The referenced script is missing on Sphere (index 3 in components list) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Unity.Debug:LogWarning (object,UnityEngine.Object) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs:25) Unity.Entities.Conversion.UnityEngineExtensions:GetComponentsBaking (UnityEngine.GameObject,System.Collections.Generic.List`1) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/GameObjectConversion/UnityEngineExtensions.cs:99) Unity.Entities.Baking.IncrementalBakingContext:BuildInitialInstructions (UnityEngine.SceneManagement.Scene,UnityEngine.GameObject[],Unity.Entities.TransformAuthoringBaking&) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/IncrementalBakingContext.cs:272) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[]) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingSystem.cs:136) Unity.Entities.BakingUtility:BakeScene (Unity.Entities.World,UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,bool,Unity.Entities.IncrementalBakingChangeTracker) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingUtility.cs:83) Unity.Scenes.Editor.EditorEntityScenes:BakeAndWriteEntityScene (UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,System.Collections.Generic.List`1,Unity.Scenes.Editor.WriteEntitySceneSettings) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/EditorEntityScenes.cs:77) Unity.Scenes.Editor.SubSceneImporter:ImportBaking (UnityEditor.AssetImporters.AssetImportContext,UnityEngine.SceneManagement.Scene,Unity.Scenes.SceneWithBuildConfigurationGUIDs,Unity.Entities.Build.IEntitiesPlayerSettings,UnityEngine.GameObject) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:157) Unity.Scenes.Editor.SubSceneImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:253) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (Filename: ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs Line: 25) The referenced script is missing on Sphere (index 4 in components list) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Unity.Debug:LogWarning (object,UnityEngine.Object) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs:25) Unity.Entities.Conversion.UnityEngineExtensions:GetComponentsBaking (UnityEngine.GameObject,System.Collections.Generic.List`1) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/GameObjectConversion/UnityEngineExtensions.cs:99) Unity.Entities.Baking.IncrementalBakingContext:BuildInitialInstructions (UnityEngine.SceneManagement.Scene,UnityEngine.GameObject[],Unity.Entities.TransformAuthoringBaking&) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/IncrementalBakingContext.cs:272) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[]) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingSystem.cs:136) Unity.Entities.BakingUtility:BakeScene (Unity.Entities.World,UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,bool,Unity.Entities.IncrementalBakingChangeTracker) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities.Hybrid/Baking/BakingUtility.cs:83) Unity.Scenes.Editor.EditorEntityScenes:BakeAndWriteEntityScene (UnityEngine.SceneManagement.Scene,Unity.Entities.BakingSettings,System.Collections.Generic.List`1,Unity.Scenes.Editor.WriteEntitySceneSettings) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/EditorEntityScenes.cs:77) Unity.Scenes.Editor.SubSceneImporter:ImportBaking (UnityEditor.AssetImporters.AssetImportContext,UnityEngine.SceneManagement.Scene,Unity.Scenes.SceneWithBuildConfigurationGUIDs,Unity.Entities.Build.IEntitiesPlayerSettings,UnityEngine.GameObject) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:157) Unity.Scenes.Editor.SubSceneImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) (at ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Scenes.Editor/SubSceneImporter.cs:253) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (Filename: ./Library/PackageCache/com.unity.entities@1.0.16/Unity.Entities/Stubs/Unity/Debug.cs Line: 25) -> (artifact id: '4cf52b126b0903e11f1a5b7a227b81b8') in 0.650043 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 19 ======================================================================== Received Import Request. Time since last request: 7.437731 seconds. path: Assets/Scenes/Mode/WorldSceneMode.unity artifactKey: Guid(9249f4afb3db3c4489d1a29ea88a2f1c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/Mode/WorldSceneMode.unity using Guid(9249f4afb3db3c4489d1a29ea88a2f1c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '76a6c38de4cc7b083ac196b7c385713a') in 0.000720 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0