import { API, PlayerTacticalOV } from "../consts/API"; import BaseData from "./BaseData"; interface PlayerTacticalInfo extends PlayerTacticalOV{ roles:number[], //上阵的宠物顺序 } //玩家阵法数据 (玩家最多上阵 9 个宠物) export default class PlayerTacticalData extends BaseData{ //阵法信息 info:PlayerTacticalInfo; async onInit() { await this.onUpdateInfo(); } //更新阵法信息 async onUpdateInfo(){ let ov = await API.GetPlayerTactical(); if(!ov.tacticalData){ ov.tacticalData = JSON.stringify(this.getTacticalInfo()); } this.info = { ...ov, roles: JSON.parse(ov.tacticalData), } } //更新上阵 async UpdateTactical(roles:number[]){ this.info.roles = roles; this.info.tacticalData = JSON.stringify(this.info.roles); //上传到服务器 await API.SetPlayerTactical(this.info); } //获取指定位置 getItem(index:number){ return this.info.roles[index]; } //获取初始化上阵信息 getTacticalInfo():number[]{ return [0,0,0,0,0,0,0,0,0] } }