//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import "errors" type AiChooseTarget struct { Id int32 NodeName string ResultTargetKey string } const TypeId_AiChooseTarget = 1601247918 func (*AiChooseTarget) GetTypeId() int32 { return 1601247918 } func NewAiChooseTarget(_buf map[string]interface{}) (_v *AiChooseTarget, err error) { _v = &AiChooseTarget{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; if _v.NodeName, _ok_ = _buf["node_name"].(string); !_ok_ { err = errors.New("node_name error"); return } } { var _ok_ bool; if _v.ResultTargetKey, _ok_ = _buf["result_target_key"].(string); !_ok_ { err = errors.New("result_target_key error"); return } } return }