namespace AppGame
{
    public class GEvent
    {
        
        /// <summary>
        /// 网络 : 有新的Tile服务器
        /// </summary>
        public static readonly string NetNewTileServer = "NetNewTileServer";
        
        /// <summary>
        /// 游戏 : 切换角色所在的Tile区块
        /// </summary>
        public static readonly string GSwPlayerTile = "GSwPlayerTile";
        
    }
}