Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\2022.3.1f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/myproject/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker1.log -srvPort 52918 Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 D:/myproject/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [36540] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 3750933375 [EditorId] 3750933375 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 71.37 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.1f1 (f18e0c1b5784) [Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA VRAM: 5966 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56724 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.009169 seconds. - Loaded All Assemblies, in 0.653 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.839 seconds Domain Reload Profiling: 6493ms BeginReloadAssembly (98ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (37ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (79ms) LoadAllAssembliesAndSetupDomain (427ms) LoadAssemblies (96ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (418ms) TypeCache.Refresh (417ms) TypeCache.ScanAssembly (377ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) FinalizeReload (5843ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (5345ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (37ms) SetLoadedEditorAssemblies (61ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (4820ms) ProcessInitializeOnLoadMethodAttributes (313ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.697 seconds Refreshing native plugins compatible for Editor in 41.20 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Launched and connected shader compiler UnityShaderCompiler.exe after 0.21 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.755 seconds Domain Reload Profiling: 6439ms BeginReloadAssembly (282ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (67ms) RebuildCommonClasses (129ms) RebuildNativeTypeToScriptingClass (69ms) initialDomainReloadingComplete (207ms) LoadAllAssembliesAndSetupDomain (1996ms) LoadAssemblies (1315ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (807ms) TypeCache.Refresh (759ms) TypeCache.ScanAssembly (731ms) ScanForSourceGeneratedMonoScriptInfo (38ms) ResolveRequiredComponents (11ms) FinalizeReload (3756ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3323ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (10ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (193ms) ProcessInitializeOnLoadAttributes (1284ms) ProcessInitializeOnLoadMethodAttributes (1798ms) AfterProcessingInitializeOnLoad (25ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 65.04 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5651 Unused Serialized files (Serialized files now loaded: 0) Unloading 183 unused Assets / (232.9 KB). Loaded Objects now: 6101. Memory consumption went from 197.9 MB to 197.7 MB. Total: 27.955700 ms (FindLiveObjects: 0.836400 ms CreateObjectMapping: 0.605300 ms MarkObjects: 26.061200 ms DeleteObjects: 0.450100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.689 seconds Refreshing native plugins compatible for Editor in 32.71 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.686 seconds Domain Reload Profiling: 3417ms BeginReloadAssembly (285ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (135ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (66ms) LoadAllAssembliesAndSetupDomain (1287ms) LoadAssemblies (961ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (394ms) TypeCache.Refresh (380ms) TypeCache.ScanAssembly (335ms) ScanForSourceGeneratedMonoScriptInfo (6ms) ResolveRequiredComponents (8ms) FinalizeReload (1735ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (869ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (115ms) ProcessInitializeOnLoadAttributes (394ms) ProcessInitializeOnLoadMethodAttributes (337ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (2ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (32ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 75.52 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5636 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6117. Memory consumption went from 195.2 MB to 195.0 MB. Total: 32.979700 ms (FindLiveObjects: 1.552000 ms CreateObjectMapping: 0.841400 ms MarkObjects: 29.841900 ms DeleteObjects: 0.739200 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->