Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\2021.3.33f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/myproject/JisolGame/JNFrame -logFile Logs/AssetImportWorker0.log -srvPort 53942 Successfully changed project path to: D:/myproject/JisolGame/JNFrame D:/myproject/JisolGame/JNFrame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8656] Host "[IP] 192.168.0.116 [Port] 0 [Flags] 2 [Guid] 238545331 [EditorId] 238545331 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [8656] Host "[IP] 192.168.0.116 [Port] 0 [Flags] 2 [Guid] 238545331 [EditorId] 238545331 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... AS: AutoStreaming module initializing. [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Refreshing native plugins compatible for Editor in 114.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.33f1c1 (682b9db7927c) [Subsystems] Discovering subsystems at path D:/Unity/2021.3.33f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA VRAM: 5980 MB Driver: 31.0.15.3623 Initialize mono Mono path[0] = 'D:/Unity/2021.3.33f1c1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56256 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004904 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 226 ms Refreshing native plugins compatible for Editor in 109.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.910 seconds Domain Reload Profiling: ReloadAssembly (910ms) BeginReloadAssembly (99ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (716ms) LoadAssemblies (94ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (106ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (23ms) SetupLoadedEditorAssemblies (547ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (307ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (109ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (89ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.016220 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 0.70 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 1.464 seconds Domain Reload Profiling: ReloadAssembly (1465ms) BeginReloadAssembly (122ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (18ms) EndReloadAssembly (1242ms) LoadAssemblies (110ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (303ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (52ms) SetupLoadedEditorAssemblies (757ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (19ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (604ms) ProcessInitializeOnLoadMethodAttributes (24ms) AfterProcessingInitializeOnLoad (19ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 0.78 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5896 Unused Serialized files (Serialized files now loaded: 0) Unloading 39 unused Assets / (47.2 KB). Loaded Objects now: 6365. Memory consumption went from 212.4 MB to 212.3 MB. Total: 2.896800 ms (FindLiveObjects: 0.371900 ms CreateObjectMapping: 0.208100 ms MarkObjects: 2.233600 ms DeleteObjects: 0.082300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 87254.237689 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Example3_Recast_Navmesh1/Debris.prefab artifactKey: Guid(deba0a6f7ec514207b7e850591a6f942) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Example3_Recast_Navmesh1/Debris.prefab using Guid(deba0a6f7ec514207b7e850591a6f942) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '188d0733a7b605c5c244c2713792c50c') in 0.120968 seconds Number of asset objects unloaded after import = 12 ======================================================================== Received Import Request. Time since last request: 82.482220 seconds. path: Assets/Game/Scenes/Mode/Example3_Recast_Navmesh1/Bot.prefab artifactKey: Guid(4fed39050c35daa41b1aed0f9723e748) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Scenes/Mode/Example3_Recast_Navmesh1/Bot.prefab using Guid(4fed39050c35daa41b1aed0f9723e748) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbc05e0164bb49e8377382eb0b8978a0') in 0.091846 seconds Number of asset objects unloaded after import = 175 ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.021779 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 0.76 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 1.401 seconds Domain Reload Profiling: ReloadAssembly (1402ms) BeginReloadAssembly (166ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (1128ms) LoadAssemblies (127ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (345ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (31ms) SetupLoadedEditorAssemblies (622ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (517ms) ProcessInitializeOnLoadMethodAttributes (21ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.73 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5883 Unused Serialized files (Serialized files now loaded: 0) Unloading 34 unused Assets / (23.0 KB). Loaded Objects now: 6376. Memory consumption went from 211.8 MB to 211.8 MB. Total: 2.861300 ms (FindLiveObjects: 0.516600 ms CreateObjectMapping: 0.268300 ms MarkObjects: 2.043300 ms DeleteObjects: 0.031400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 67.120579 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/DynamicObstacle.prefab artifactKey: Guid(4267c4f7628024c018e8bd0acd298526) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/DynamicObstacle.prefab using Guid(4267c4f7628024c018e8bd0acd298526) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2c9b5d69cb590c963087995a556eef3f') in 0.094452 seconds Number of asset objects unloaded after import = 13 ======================================================================== Received Import Request. Time since last request: 0.000033 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/TargetReachedEffect.prefab artifactKey: Guid(441e67a4721e749f0bca9581956f2729) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/TargetReachedEffect.prefab using Guid(441e67a4721e749f0bca9581956f2729) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '73e635369411bf4feb3b4eac55d1498e') in 0.019201 seconds Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 15.103803 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot.FBX artifactKey: Guid(caeffedc34d9f4161b7694ad0d84bbd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot.FBX using Guid(caeffedc34d9f4161b7694ad0d84bbd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '752ac829284be3ddaedb241e5e097713') in 0.114297 seconds Number of asset objects unloaded after import = 58 ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot@back.FBX artifactKey: Guid(a13fed205b1fa3942abfab7ba21463ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot@back.FBX using Guid(a13fed205b1fa3942abfab7ba21463ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '852a68c8a5765d31340d9f811566c9de') in 0.127409 seconds Number of asset objects unloaded after import = 58 ======================================================================== Received Import Request. Time since last request: 0.000064 seconds. path: Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot@forward.FBX artifactKey: Guid(1da85f72a7a82bc4eabdbd8f0683bde2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Game/Plugins/AstarPathfindingProject/ExampleScenes/Prefabs/MineBot/mine_bot@forward.FBX using Guid(1da85f72a7a82bc4eabdbd8f0683bde2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '12d5cffcc8d6cacc3e98c948fe1cab70') in 0.095982 seconds Number of asset objects unloaded after import = 57 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0