//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

package cfg;


import (
    "demo/luban"
)

import "errors"

type AiDistanceLessThan struct {
    Id int32
    NodeName string
    FlowAbortMode int32
    Actor1Key string
    Actor2Key string
    Distance float32
    ReverseResult bool
}

const TypeId_AiDistanceLessThan = -1207170283

func (*AiDistanceLessThan) GetTypeId() int32 {
    return -1207170283
}

func NewAiDistanceLessThan(_buf *luban.ByteBuf) (_v *AiDistanceLessThan, err error) {
    _v = &AiDistanceLessThan{}
    { if _v.Id, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }
    { if _v.NodeName, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }
    { if _v.FlowAbortMode, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }
    { if _v.Actor1Key, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }
    { if _v.Actor2Key, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }
    { if _v.Distance, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } }
    { if _v.ReverseResult, err = _buf.ReadBool(); err != nil { err = errors.New("error"); err = errors.New("error"); return } }
    return
}