import JNSyncFrame, { JNFrameInfo } from "../../../extensions/ngame/assets/ngame/sync/frame/JNSyncFrame"; import JNSyncFrameComponent from "../../../extensions/ngame/assets/ngame/sync/frame/game/JNSyncFrameComponent"; import JNSyncFrameProtoComponent from "../../../extensions/ngame/assets/ngame/sync/frame/game/JNSyncFrameProtoComponent"; import JNLayerBase from "../../../extensions/ngame/assets/ngame/ui/base/JNLayerBase"; import { app } from "../App"; //重写UI Base export class JNGLayerBase extends JNLayerBase{ public close():void { console.log("close"); app.layer.CloseNode(this.node); } } //重写Sync Base export class JNGSyncBase<T> extends JNSyncFrameComponent<T>{ onSyncLoad() { } onSyncUpdate(dt: number,frame:JNFrameInfo, input?: T) { } protected getSync(): JNSyncFrame { return app.sync } } //重写Sync Proto Base export abstract class JNGSyncProtoBase<T> extends JNSyncFrameProtoComponent<T>{ onSyncLoad() { } onSyncUpdate(dt: number,frame:JNFrameInfo, input?: T) { } protected getSync(): JNSyncFrame { return app.sync } }