import { _decorator, Component, Node } from 'cc'; import { JNGLayerBase } from '../../../components/JNComponent'; import { API } from '../../../consts/API'; import { TD } from '../../../App'; import JNScrollView from '../../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollView'; import { OnHookRinkingItem } from './OnHookRinkingItem'; import PlayerData from '../../../data/PlayerData'; const { ccclass, property } = _decorator; /** * OnHook 排行榜 */ @ccclass('OnHookRinkingView') export class OnHookRinkingView extends JNGLayerBase { mapId:number; @property(JNScrollView) rankings:JNScrollView; @property(OnHookRinkingItem) myItem:OnHookRinkingItem; onJNLoad(mapId?: number): void { this.mapId = mapId || TD.TbGOnHookMaps.getDataList()[0].id; super.onJNLoad(mapId); this.onInit(); } async onInit(){ let ranks = await API.GOnHookRankings(this.mapId); this.rankings.refreshData(ranks.filter(item => item.rank <= 10)); let myData = ranks.filter(item => item.playerId == PlayerData.getIns().data.playerId)[0] if(myData) this.myItem.onInit(myData); } }