using System.Collections; using System.Collections.Generic; using BepuPhysics; using BepuUtilities.Memory; using Plugins.JNGame.BepuPhysics; using UnityEngine; public class DemoMain : MonoBehaviour { private JNBepuPhysics Physics; // Start is called before the first frame update void Awake() { Physics = new JNBepuPhysics(); } // Update is called once per frame void Update() { Physics.OnUpdate(Time.deltaTime); } }