using Cysharp.Threading.Tasks; using HotScripts.GameLauncher.FGui.Scripts.Launcher; using Launcher; using SHFrame; using UnityEngine; namespace HotScripts.GameLauncher { public class HotLauncherMain : MonoBehaviour { private void Start() { //打开下载页 RunLauncher().Forget(); } private async UniTask RunLauncher() { LauncherBinder.BindAll(); await SHFrameModule.UI.Open("Launcher", "Launcher"); } } }