using Plugins.JNGame.Sync.Frame; using Plugins.JNGame.Sync.Frame.game; namespace Game.Plugins.App.Sync { public abstract class JNGSyncFrame : JNSyncFrameComponent { protected override JNSyncFrame GetSync() { return App.Sync; } public override void OnSyncLoad(){} public override void OnSyncUpdate(int dt, JNFrameInfo frame, T input) { } public override void OnLateSyncUpdate(int dt, JNFrameInfo frame, T input) { } } }