//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type vec4 struct { X float32 Y float32 Z float32 W float32 } const TypeId_vec4 = 3615520 func (*vec4) GetTypeId() int32 { return 3615520 } func Newvec4(_buf *luban.ByteBuf) (_v *vec4, err error) { _v = &vec4{} { if _v.X, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.Y, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.Z, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.W, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } return }