//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type AiUeCooldown struct { Id int32 NodeName string FlowAbortMode int32 CooldownTime float32 } const TypeId_AiUeCooldown = -951439423 func (*AiUeCooldown) GetTypeId() int32 { return -951439423 } func NewAiUeCooldown(_buf *luban.ByteBuf) (_v *AiUeCooldown, err error) { _v = &AiUeCooldown{} { if _v.Id, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } } { if _v.NodeName, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } } { if _v.FlowAbortMode, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } } { if _v.CooldownTime, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } return }