//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type AiSimpleParallel struct { Id int32 NodeName string Decorators []interface{} Services []interface{} FinishMode int32 MainTask interface{} BackgroundNode interface{} } const TypeId_AiSimpleParallel = -1952582529 func (*AiSimpleParallel) GetTypeId() int32 { return -1952582529 } func NewAiSimpleParallel(_buf *luban.ByteBuf) (_v *AiSimpleParallel, err error) { _v = &AiSimpleParallel{} { if _v.Id, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } } { if _v.NodeName, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } } {_v.Decorators = make([]interface{}, 0); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _e_ interface{}; { if _e_, err = NewAiDecorator(_buf); err != nil { err = errors.New("error"); return } }; _v.Decorators = append(_v.Decorators, _e_) } } {_v.Services = make([]interface{}, 0); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _e_ interface{}; { if _e_, err = NewAiService(_buf); err != nil { err = errors.New("error"); return } }; _v.Services = append(_v.Services, _e_) } } { if _v.FinishMode, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } } { if _v.MainTask, err = NewAiTask(_buf); err != nil { err = errors.New("error"); return } } { if _v.BackgroundNode, err = NewAiFlowNode(_buf); err != nil { err = errors.New("error"); return } } return }