using Cysharp.Threading.Tasks;
using Plugins.JNGame.Network;

namespace Game.Plugins.App
{
    public class JNGSocket : JNSocket
    {
        protected override async UniTask<string> GetUrl()
        {
            await UniTask.NextFrame();
            return "ws://192.168.0.123:8080/websocket";
        }
    }
}