//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type vec3 struct { X float32 Y float32 Z float32 } const TypeId_vec3 = 3615519 func (*vec3) GetTypeId() int32 { return 3615519 } func Newvec3(_buf *luban.ByteBuf) (_v *vec3, err error) { _v = &vec3{} { if _v.X, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.Y, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } { if _v.Z, err = _buf.ReadFloat(); err != nil { err = errors.New("error"); return } } return }